8th Edition Begins! Necrons vs Thousand Sons
Welcome
to a golden age, as 8th edition kicks off here at the Maelstrom!
Today the Necrons and the Thousand Sons come out to play, dusting off a few new
units as they stretch their legs against the new rules. One thing is certain –
from the moment our objective was determined in Only War, this one was
guaranteed to be bloody!
The Armies
Seekers
of Knowledge
Chaos
Space Marines – 133
Spearhead
Detachment
HQ
Demon
Prince of Tzeentch
HEAVY
SUPPORT
3x
Obliterators
Forgefiend
Forgefiend
Battalion
Detachment
HQ
Ahriman
Exalted
Sorcerer
Exalted
Sorcerer
TROOPS
9x
Rubricae
9x
Rubricae
10x
Tzaangors
10x
Tzaangors
ELITES
5x
Scarab Occult Terminators
FAST
ATTACK
5x
Chaos Spawn
DEDICATED
TRANSPORTS
Rhino
Rhino
Dagon
Dynasty
Necrons
– 133
Battalion
Detachment
HQ
Overlord:
Warscythe, Resurrection Orb
Illuminor
Szeras
TROOPS
20x
Necron Warriors
20x
Necron Warriors
10x
Immortals: Gauss Blasters
10x
Immortals: Gauss Blasters
ELITES
10x
Deathmarks
5x
Lychguard: Hyperphase Swords and Dispersion Shields
FAST
ATTACK
3x
Destroyers
HEAVY
SUPPORT
3x
Heavy Destroyers
C’tan
Shard: Time’s Arrow
Monolith
FLYERS
Night
Scythe
After Action
Review
The Necrons have emerged triumphant! This game proved to be incredibly short, due to a few list-building choices and a few setup decisions that went horribly wrong. We both underestimated just how fast the damage would pile up, and it quickly left the Thousand Sons reeling, with little hope of moving forward to recover the objective.
I'm blown away by both the new Reanimation Protocols rule AND the insane short-range firepower of the Necrons. Immortals are in contention for the best Troops unit in the game, in my opinion. I think we will see a lot of them over the coming years, as I'm already looking to add twenty more to my collection for a more elite Necron approach.
In hindsight, I think the Thousand Sons are going to suffer for a while when they go sorcerer-heavy. While their infantry seem much, much more useful than they were in 7th, the sorcerers really felt like dead weight in the army list. Smite is decent, but the inability to target distant units couples poorly with the Chaos Marines psychic powers, which I feel to be very sub-par. That said, I think some list changes can bring the Thousand Sons right back where they want to be.
Stay tuned, we have plenty of armies we're excited to showcase as 8th edition comes into its own!
Great Article. thanks for sharing!
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