Dropzone Commander Battle Report #7 – UCM vs Shaltari
The
Shaltari Tribes are back at it again, going to war with Fleet Marines in an
armored slugfest to accomplish a Land Grab!
Welcome
back for another battle report. We’ve gone back to the frantic Land Grab
mission once more, in an attempt to continually stir the pot for different
approaches to missions. This keeps the tunnel vision to a minimum, and allows
us to experience a wider variety of what Hawk Wargames has in store.
The Armies
Ubii
Tribe Raiding Party
Shaltari
Tribes – 2,500
Wings of the
Chieftain (Gate Pool)
Gaia
Heavy Gate
3x
Eden Medium Gate
4x
Spirit Light Gate
2x
Haven Terragate
Court of the
Elders
COMMAND – Coyote
Warstrider with Shaltari Warchief (CV4)
HEAVY – 2x
Caiman Heavy Grav-Tank
SCOUT – 4x Yari
Light Grav Tank with Light Ion Cannon
Shaltari
Swordpoint
STANDARD – 6x
Tomahawk Main Grav-Tank
SUPPORT – 3x
Kukri AA Grav-Tank
Shaltari
Swordpoint
4x Tarantula Battlestrider
Shaltari Warrior
Clan
TROOPS – 2x
Braves
TROOPS – 2x
Braves
SUPPORT -
Firedrake
Shaltari Warrior
Clan
TROOPS – 2x
Braves
TROOPS – 2x
Braves
SUPPORT – Totem
Warspire
Shaltari Warfist
HEAVY – Jaguar
Warstrider
HEAVY – Jaguar
Warstrider
SUPPORT –
Dreamsnare
Shaltari
Speartip
EXOTIC -
Firstborns
EXOTIC -
Firstborns
SCOUT – 4x Yari
Light Grav-Tank with Light Ion Cannon
UCM
Fleet Marine Security Force TF-109
United
Colonies of Man – 2,500
UCM Field
Command
COMMAND – Kodiak
ACV with Colonial Captain
SCOUT – 4x
Wolverine LAVs – Type A
SUPPORT – Ferrum
Drone Base
Colonial Armored
Formation
STANDARD – 9x
Sabre MBT
Albatross Heavy Dropship
SUPPORT – 2x
Longbow Howitzer
2x Raven-B Light Dropship
Colonial
Legionnaire Corps
TROOPS – 3x
Colonial Legionnaire Squad
Bear APC
TROOPS – 3x
Colonial Legionnaire Squad
Bear APC
-Sharing Condor Medium Dropship
SUPPORT – 3x
Rapier AA Tank
Condor Medium Dropship
Colonial
Legionnaire Corps
TROOPS – 3x
Colonial Legionnaire Squad
Bear APC
TROOPS – 3x
Colonial Legionnaire Squad
Bear APC
-Sharing Condor Medium Dropship
SUPPORT – 3x
Rapier AA Tank
Condor Medium Dropship
UCM Special
Ordnance Section
HEAVY – 6x
Gladius HBT
Albatross Heavy Dropship
UCM
Expeditionary Group
EXOTIC – 2x
Praetorians
Raven-A Light Dropship
EXOTIC – 2x
Praetorians
Raven-A Light Dropship
SCOUT – 3x
Praetorian Sniper Team
Raven-A Light Dropship
After Action
Review
I
think my opponent dropped out of this game too early. Objectives were still
floating everywhere, and with two more turns to play there was a lot to still
happen. The final objective was right where he needed it to be, giving him a
chance to grab it (along with the other floaters) and make good his escape.
I’m
still not sure what I think of Jaguars. I do have more positive feelings toward
them now, but at the same time I’m still left wondering if they’re truly worth
the points they fill up. They are a very valid Shaltari unit, but my army is
based more around maneuverability, and they almost feel too slow and too
Mass-heavy for my approach. I’m going to continue playing them for now as my
anvil, and see if I can figure out some other approach to test.
The
Dreamsnare, on the other hand, proved itself useful as always. I don’t know how
many Passives I have saved on a 4+ when this guy is around. I need to give it
some more time, but I’m starting to look at replacing the Jaguars with Ocelots.
This will give me more options when the inevitable PHR army rolls around, and
the Ocelots aid greatly in my zone denial strategy.
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