Warhammer 40,000 Battle Report #24 – Blood Angels vs Orks

Welcome back, ladies and Cadians, for another Warhammer 40k video battle report. The carnage continues on the worlds of Stulte Mors, with the Blood Angels trying to wrest control of Heavenfall Station away from the invading Orks!



Army Lists

Blood Angels 5th Company
Blood Angels – 2,130
Combined Arms Detachment

LORD OF WAR

Gabriel Seth, Chapter Master of the Flesh Tearers: WARLORD (Red Rampage)

HQ

Chaplain: Melta Bombs

ELITES

Death Company Squad: four additional Death Company Marines; 1x Thunder Hammer and         Bolter, 8x Bolt Pistol and Chainsword, Drop Pod transport

Furioso Dreadnought: Frag Cannon, Power Fist with Heavy Flamer, Magna Grapple, Drop Pod    transport with Deathwind Missile Launcher

TROOPS

Tactical Squad: five additional Space Marines; Plasma Gun, Sergeant has Combi-Plasma, Drop     Pod transport with Deathwind Missile Launcher

Tactical Squad: five additional Space Marines; Plasma Gun, Sergeant has Combi-Plasma, Drop     Pod transport with Deathwind Missile Launcher

Tactical Squad: five additional Space Marines; Heavy Flamer, Flamer, Veteran Sergeant has         Combi-Flamer and Power Fist, Drop Pod transport with Deathwind Missile Launcher

FAST ATTACK

Assault Squad: five additional Space Marines; 2x Meltaguns, Veteran Sergeant has Power Fist,    Drop Pod transport

Assault Squad: four additional Space Marines; 2x Meltaguns, Veteran Sergeant has Power Fist,    Drop Pod transport

HEAVY SUPPORT

Devastator Squad: two additional Space Marines; 4x Multi-Meltas, Drop Pod transport

Devastator Squad: two additional Space Marines; 4x Multi-Meltas, Drop Pod transport

Waaagh! Gorfang
Orks – 2,130
Unbound

HQ

Warboss: WARLORD (Master of Ambush); Mega-Armor with Power Klaw and Twin Shootas,   Da Lucky Stikk, Bosspole

Big Mek: Shokk Attack Gun, 3x Ammo Runt

Mek: Grot Oiler

ELITES

Meganobz: two additional Meganobz; 2x Kombi-Skorchas, Battlewagon transport with    Reinforced Ram, 2x Big Shoota

Tankbustas: ten additional Tankbustas; 3x Bomb Squig, Nob with Bosspole and Power Klaw

TROOPS

Ork Boyz: twenty additional Boyz; 3x Big Shoota, 26x Shoota, Nob with Bosspole and Power    Klaw

Gretchin: nineteen additional Gretchin, one additional Runtherd; one Runtherd has Squig Hound

FAST ATTACK

Warbuggies: two additional Warbuggies; 3x Twin Rokkit Launchas

Warbuggies: one additional Warbuggy; 2x Twin Rokkit Launchas

HEAVY SUPPORT

Morkanaut: Extra Armor, Kustom Force Field

Killa Kanz: two additional Killa Kanz, 3x Rokkit Launchas

Mek Gunz: four additional Mek Gunz, ten additional Gretchin Krew; 5x Smasha Gun, 5x Ammo             Runts

Battlewagon: Killkannon, 2x Big Shoota, Reinforced Ram

After-Action Review

Randall:
When I saw nine Drop Pods, I figured my Mek’s position was in serious trouble. There were just so many Marines waiting to make planetfall, and my list was very short on Boyz. I was missing my Stormboyz and other mounted mobs before the game even started.

His initial drop was successful in eliminating my screening unit of Shoota Boyz, and though I expected the casualties I also knew I had given away a good portion of my melee fighters. I went into point defense mode, knowing that I would be embroiled in melee in the following turn.

Then, the Ork dakka went to work. I was really surprised at how many kills I was able to squeeze out of the Shooting Phase. The Killkannon and the missiles from the Fortress really surprised me with how many casualties they caused, and then the Orks were able to clean up the remainder. Add to that the ridiculous assault power of Meganobz, and the Marines took some truly terrible damage on that first turn.


With that said, I think the Blood Angels still had some fight left in them. The Meganobz were going to be a serious problem, given their location near the majority of the objectives, but the plasma that was coming in on the following turn would have presented them with some serious issues. I really think my opponent could have made a game out of it, but I also understand that sometimes you’ve simply had enough.

Stay tuned for more games in the near future; armchair generals, have at it!

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