Dropzone Commander Battle Report #30 – PHR vs UCM
It’s
been a while, but we’re back today with more Dropzone action! This time the PHR
and the UCM go head-to-head, in an attempt to take ground from the opposing
faction. Stay tuned!
The Armies
Gladii
Argenti
Post-Human
Republic – 2,500
Hand
of the Sphere
COMMAND – Zeus Command
Walker with Supreme Vizier (CV6)
-3x Enyo Siege Walker
EXOTIC – 2x Sirens
-Triton A1 Light Dropship
SCOUT – 4x Mercury
Drone
-2x Triton A1 Light Dropship with
Skyhammer Missiles
Battle
Pantheon
STANDARD – 4x Ares
Type-1 Walker
-2x Neptune Medium Dropship
STANDARD – 2x
Phobos Type-1 Walker
-Neptune Medium Dropship
SUPPORT – 2x
Angelos Jetskimmer
-Mounting 2x Immortals
Battle
Pantheon
STANDARD – 2x
Phobos Type-1 Walker
Immortals
Phalanx
TROOPS – 2x
Immortals
-Triton A1 Light Dropship
TROOPS – 2x
Immortals
-Triton A1 Light Dropship
Immortals
Phalanx
TROOPS – 2x Immortals
-Juno A2
TROOPS – 2x Immortals
-Juno A2
-Sharing Neptune Medium Dropship
Heavy
Pantheon
HEAVY – Hades Type-4
Walker
-Poseidon Heavy Dropship
HEAVY – 2x Odin
Type-2 Walker
-Neptune Medium Dropship
PHR
Air Wing
AIR – Athena Air
Superiority Fighter
AIR – Athena Air
Superiority Fighter
UCM
Fleet Marine Security Force TF-109
United
Colonies of Mankind – 2,500
UCM
Field Command
COMMAND – Kodiak ACV
with Colonial General (CV5)
SCOUT – 4x
Wolverine LAV Type-A
SUPPORT – 3x
Fireblade Light Tank
-Condor Medium Dropship with Missile
Pods
Colonial
Armored Formation
STANDARD – 6x
Katana Light Tank
SUPPORT – Eagle Gunship
Colonial
Armored Formation
STANDARD – 3x
Sabre MBT
-Condor Medium Dropship with Missile
Pods
STANDARD – 3x
Sabre MBT
-Condor Medium Dropship with Missile
Pods
SUPPORT – 3x
Longbow Howitzer
-3x Raven-B Light Dropship with
Missile Pods
Colonial
Legionnaire Corps
TROOPS – 3x
Colonial Legionnaires
-Bear APC
TROOPS – 3x
Colonial Legionnaires
-Bear APC
-Sharing Condor Medium Dropship with
Missile Pods
SUPPORT – 3x
Rapier AA Tank
-Condor Medium Dropship with Missile
Pods
Colonial
Legionnaire Corps
TROOPS – 2x
Colonial Legionnaires
-Raven-A Light Dropship
TROOPS – 3x
Colonial Legionnaires
-Raven-A Light Dropship
SUPPORT – 3x
Rapier AA Tank
-Condor Medium Dropship with Missile
Pods
UCM
Special Ordnance Section
HEAVY – 2x Gladius
Heavy Tank
-Condor Medium Dropship with Missile
Pods
HEAVY – 2x Gladius
Heavy Tank
-Condor Medium Dropship with Missile
Pods
UCM
Special Ordnance Section
HEAVY – 2x
Scimitar Tank Destroyers
SUPPORT – 3x
Rapier AA Tank
-Condor Medium Dropship with Missile
Pods
After Action
Review
I’ve
said it before, and I’ll say it again; I LOVE having access to the PHR command
deck. The amount of punishment they can dish out, just with cards, makes the
faction interesting to play. They pay for it with limited (and slow) Scouts and
Command units, but in the end I think the visceral power of the cards makes up
all the difference.
This
game was largely an experiment for my opponent, as he tried the arms race
against the PHR. The battle between our heavy hitters was truly awesome to
behold, and I only wish I had deployed my Odins there to help put down some of
that terrifying power. In the end, almost everything that engaged was reduced
to burning wreckage.
The
Hades once again showed off its stuff, and I’m reminded why I include one in
every list. That thing was in the heart of the armored inferno, and thanks to
command cards and his own healing abilities he came out completely free of
damage. Worse for the UCM, he slagged the vast majority of their armor that
went down. The ability to deny open areas is amazing, but you have to be very
careful about where and when you engage. If he can’t see, he is just too slow
to get there in time.
What do you think of the PHR approach? Let us know in the comments
below!
Comments
Post a Comment