Death Guard vs Tyranids – Warhammer 40,000 Battle Report


Another day, another battle report! Today Josh reprises his role as the swarm leader, and takes the Tyranids out for their first outing against the Death Guard. Thus far both armies have been undefeated; who will emerge victorious?


The Armies

Nuntius Cacotheus
Death Guard – 2,000

Battalion Detachment
HQ
Winged Demon Prince of Nurgle: Demonic Axe, Malefic Talons, The Suppurating Plate;   Putrescent Vitality, Smite

Malignant Plaguecaster: Curse of the Leper, Blades of Putrefaction, Smite

TROOPS
7 Plague Marines: 2 Plasma Guns, Champion has Plasma Gun and Power Fist

7 Plague Marines: 2 Plasma Guns

7 Plague Marines: 2 Blight Launchers

7 Plague Marines: 2 Blight Launchers

ELITES
Plague Surgeon: Fugaris’s Helm

Helbrute: Twin Lascannons, Helbrute Fist with Heavy Flamer

FAST ATTACK
3 Myphitic Blight-Haulers

Fetid Bloat-Drone: 2 Plaguespitters, Plague Probe

Fetid Bloat-Drone: 2 Plaguespitters, Plague Probe

DEDICATED TRANSPORTS
Rhino: Combi-Bolter

Rhino: Combi-Bolter

Hive Fleet Sothoth
Tyranids – 2,000

Battalion Detachment
Hive Fleet Kraken
HQ
Broodlord

Neurothrope

TROOPS
30 Termagants: 30 Devourers

20 Hormagaunts: Adrenal Glands

20 Hormagaunts: Adrenal Glands

10 Genestealers

10 Genestealers

ELITES
4 Zoanthropes

4 Zoanthropes

3 Venomthropes

Spearhead Detachment
Hive Fleet Kraken
HQ
Winged Hive Tyrant: 4 Deathspitters with Slimer Maggots, Adrenal Glands, Adaptive      Camouflage

HEAVY SUPPORT
Trygon Prime: Adrenal Glands

Carnifex: 4 Deathspitters with Slimer Maggots, Enhanced Senses, Spore Cysts

Carnifex: 4 Deathspitters with Slimer Maggots, Enhanced Senses, Spore Cysts

After Action Review

It is a totally different experience to have the Tyranid horde bearing down on you! While I have enjoyed the sense of impending doom it inspires in others, I most definitely felt what my opponents have felt when they first advanced on my position. I had the briefest moment of, “There is no way I can stop that,” before I remembered my target priority and tried to go to work.

WARNING: Many, many, MANY Tyranids were harmed in the making of this film!

The Death Guard have impressed me every game so far with their ability to lay down a withering amount of firepower as they advance, but this one really blew me away. I didn’t expect to bring so many Tyranids crashing down so quickly. After that second turn of shooting it felt as if the Tyranids had been crippled, and the shooting that finished off the Devilgants in turn three really made that final nail in the coffin. The Rapid Fire to 18” just accounts for so much table, and it really plays hell on those little critters.

That said, the plasma weapons were monstrous against the big stuff as well. It was just insane to watch the wounds melt off the Prime. I really do think Death Guard with plasma is a winning formula. Throw in a Prince for insurance against all those nasty 1s, and you are in for a good dose of clobbering.

Stay tuned. You can’t keep a good bug down.

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