Tactics: Necrons – Reanimation Protocols
The
tactics series fell through last week, but fear not! We return this week with a
quick look at Reanimation Protocols, and what they mean for your undying steel
horde.
Why it Matters
This
obviously isn’t a source of heavy discussion; Reanimation is mostly just a
rules mechanic, one that we pay for in the cost of our models and that simply
occurs as we take casualties. Therefore, this is less of a tactics article, and
more of an exploration of the rule. However, does it really deserve discussion,
any more than having Toughness 4 is worthy of special discussion?
I
think that the answer is yes. Reanimation Protocols gives the Necrons a unique
placement in the resiliency area of Warhammer 40,000. In the days when other
armies could easily provide Feel No Pain to significant quantities of their
army, this wasn’t the case. Now, however, Necrons are uniquely placed in having
this “save that isn’t a save” across the vast majority of their forces.
This
means Necrons are uniquely positioned to survive attacks from weapons that most
models cannot survive. For example, Cover Saves are a must when facing units
with significant amounts of Plasma weaponry. However, the Necrons can take a
bigger risk by bringing their cover with them as they cross open ground. The
effect of damage mitigation is essentially doubled when you can stop to take
cover.
As
a result, it allows the Necron player to take ground that might be inaccessible
to many similar units, and it also gives them a chance at surviving combats
that their peers in other armies might not. Warp Talons will make short work of
a Space Marines Tactical Squad, but they will not go through a squad of
Immortals from a Decurion Detachment quite so easily. This isn’t to say that
you want to be in combat with
lightning claw-armed models! Rather, it is to point out that Reanimation
Protocols has a good chance of throwing off an opponent’s perception of your
resilience. Units that should have curled up and died are somehow still there,
giving you time to redirect melee assets and keep the shooters in the fight.
How it Changed
This
is another big reason that Reanimation Protocols deserves a closer look. The
rule changed in some very significant ways, meaning that Necron players need to
give it some serious consideration.
I
think the new rule is much improved, and should improve the gaming experience
for Necron players and for their opponents. There are no more irritating
markers to keep up with, and there are fewer instances when Reanimation is just
flat ignored. This gives the Necrons more chance to leverage the rule, and
makes everything easier to keep up with along the way.
The
biggest strength in the new rule comes in the form of considering Morale
Checks. For example, in 5th edition a squad of Immortals might
suffer three casualties in the Shooting Phase. Before the chance ever comes to
get these guys back in the fight, the Morale Check is failed, the markers are
removed, and the squad is moving for the board edge. Now, the nature of
Reanimation means that the Immortals might never go down in the first place.
Additionally, if even one of these
rolls is passed, the Necrons aren’t even required to take the Morale Check.
Guaranteeing that your soldiers stick around in these situations makes the rule
a massive improvement for overall Codex strength.
This
is doubly true in the Assault Phase, where every hit that is turned aside
improves combat resolution in your favor. Not only does it mean fewer
casualties when determining assault results, it also means that the slower
Necrons have more guys left to swing for return damage. Again, this means
excellent damage mitigation, and less chance of entire squads being swept up in
one decisive charge.
Most
Improved Award contender.
Reanimation
Protocols also apply per wound now, rather than only taking effect when the
model is destroyed. This makes Overlords, Destroyers, and other multiple-Wound
models much more efficient at soaking up damage and continuing to return the
hurt downrange.
Finally,
getting Reanimation Protocols against wounds that cause Instant Death means
fewer instances of entire groups of metalheads getting wiped out in quick
succession. The roll is worsened by attacks with this much power, but the fact
that the chance for a save is still there is a huge deal. This segues nicely
into our final point, because improving the Reanimation roll means that the
Instant Death wounds still have a good chance of being stopped.
Getting a Boost
There
are many ways across the Codex to improve the Reanimation Protocols roll,
making it more likely that you will keep your soldiers in the fight. There are
many that could be discussed, from the Cryptek increasing the roll for one
squad to Szeras providing a bubble of improvement to the army. However, I want
to focus here on the Decurion Detachment.
In
addition to giving the Necrons a very unique approach to army construction, it
provides an improvement to their Reanimation Protocols roll. This is
potentially a big deal, as it allows basic schmucks like Warriors and Immortals
to shrug the highest Strength hits a third of the time. It also makes the
models with Toughness 5 an absolute nightmare to remove. Even Monstrous
Creatures will find it a rough time removing Lychguard with Dispersion Shields.
Getting through that 3++ and their Reanimation roll is no mean feat!
Conclusion
These
observations are fairly straightforward, but they are important to keep in mind
when considering the Necron Codex from a tactical standpoint. As Sun Tzu said,
“Know your enemy and know yourself; in a hundred battles you will never be in
peril!” We have to be cognizant of the exact mileage we can expect from our
soldiers, otherwise we will either be too reckless or too conservative with
them. Both are dangerous to successful prosecution of battle.
Once
we understand how much resiliency is added to our forces by the Reanimation
Protocols rule, we can more fully appreciate their values and strengths on the
field of battle, increasing our chances of success.
What else have you discovered about the role of Reanimation
Protocols in the Necron army? Let us know in the comments below.
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