Warhammer 40,000 Battle Report #28 – Blood Angels vs Necrons

We go back to the ice wastes today, where our newest rivalry continues. The dreaded Necrons march once more against the Imperium of Man, and it is up to the Blood Angels to stop them!


The Armies
Knights of Baal – 4th Company
Blood Angels – 2,000

HQ

Chaplain: (WARLORD) Jump Pack, Melta Bombs

ELITES

Death Company Squad: five additional Death Company Marines; Jump Packs, one has Thunder   Hammer and Boltgun

Furioso Dreadnought: Frag Cannon, Power Fist with Heavy Flamer, Magna-Grapple, Drop Pod   with Deathwind Missile Launcher

TROOPS

Tactical Squad: five additional Space Marines; Heavy Flamer, Flamer, Veteran Sergeant has         Combi-Flamer and Power Fist, Rhino transport

Tactical Squad: Plasma Gun, Razorback transport with Lascannon and Twin Plasma Guns



Tactical Squad: Plasma Gun, Razorback transport with Lascannon and Twin Plasma Guns

FAST ATTACK

Assault Squad: five additional Space Marines; 2x Meltagun, Veteran Sergeant has Power Fist

Assault Squad: five additional Space Marines; 2x Meltagun, Veteran Sergeant has Power Fist

HEAVY SUPPORT

Baal Predator: Twin Assault Cannons, Heavy Bolter Sponsons

Baal Predator: Twin Assault Cannons, Heavy Bolter Sponsons

Vindicator: Siege Shield, Overcharged Engines

Kintma Dynasty
Necrons – 2,000

HQ

Nemesor Zahndrekh: (WARLORD) Eternal Madness

Illuminor Szeras

ELITES

Lychguard: Hyperphase Swords and Dispersion Shields

Triarch Stalker: Heat Ray

Triarch Stalker: Heat Ray

TROOPS

Immortals: five additional Immortals

Immortals: five additional Immortals

Necron Warriors: six additional Warriors

Necron Warriors: five additional Warriors

Necron Warriors: five additional Warriors

HEAVY SUPPORT

Monolith

Monolith

After Action Review

We definitely need to add a few pieces of terrain to block line of sight more efficiently. While the Blood Angels might have been better served by waiting with their assault elements until the tank support had killed off more of the Necron horde, there simply wasn’t an effective way to come to grips with me. That said, the Blood Angels forced the flank admirably and were able to annihilate a third of the Warriors in melee. Even then, the Lychguard were simply too much for the Death Company.

The Necron army is going to undergo some adjustments as I find the money to make it happen. It has too high of a model count as it currently sits, and it could use some heavier hitters for support. A few Monstrous Creatures thrown into the mix would well and truly ruin my day. I need to get the models to do my Heavy Destroyer conversions, and it wouldn’t hurt to get some Tomb Blades and Praetorians, now that they’re back in stock.

Stay tuned, we’ve got plenty more games coming in the future!


That’s your cue armchair generals. What could we have done differently to affect the outcome of the game? Let us know in the comments below!

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