Warhammer 40,000 – Stulte Mors #4 – Mission 4
We
took quite a break from the Stulte Mors campaign and from battle reporting in
general, but we’re back today with a look at the newest mission in the Stulte
Mors campaign. Be sure to visit www.worldwar40k.com
for the latest information on the campaign, along with information about how
you can be involved!
Today
we go back to Stulte Secundus, where the Imperial effort to regroup is
underway. Several pockets of Imperials have been isolated and surrounded, and
they are now attempting a breakout effort. Among these beleaguered defenders
stand the Blood Angels, and today they make an attempt against the Necrons that
have encircled them.
The Armies
The
Knights of Baal
Blood
Angels – 2,000
Combined
Arms Detachment
HQ
Sanguinary
Priest: WARLORD (Speed of the Primarch); Melta Bombs
Librarian
Dreadnought: Psyker (Mastery Level 2), Drop Pod with Deathwind Missile Launcher
TROOPS
Tactical
Squad: five additional Space Marines; Heavy Flamer, Flamer, Sergeant has Combi- Flamer, Rhino
Tactical
Squad: five additional Space Marines; Plasma Gun, Sergeant has Melta Bombs,
Rhino
Tactical
Squad: five additional Space Marines; Plasma Gun, Sergeant has Melta Bombs,
Rhino
ELITES
Sternguard
Veteran Squad: five additional Sternguard Veterans, Rhino transport
Death
Company Dreadnought: 2x Blood Talons, 2x Heavy Flamers, Magna-Grapple, Drop Pod
with Deathwind Missile Launcher
Furioso
Dreadnought: Frag Cannon, Power Fist with Heavy Flamer, Magna-Grapple, Drop Pod
with Deathwind Missile Launcher
FAST
ATTACK
Assault
Squad: four additional Space Marines; 2x Meltaguns
HEAVY
SUPPORT
Baal
Predator: Twin Assault Cannons, Heavy Bolter Sponsons
Baal
Predator: Twin Assault Cannons, Heavy Bolter Sponsons
Dagon
Dynasty
Necrons
– 2,000
Combined
Arms Detachment
HQ
Necron
Overlord: WARLORD (); Veil of Darkness, Warscythe
TROOPS
Immortals:
five additional Immortals; Gauss Blasters
Immortals:
five additional Immortals; Gauss Blasters
Necron
Warriors: five additional Warriors, Ghost Ark transport
Necron
Warriors: five additional Warriors
ELITES
Triarch
Stalker: Heat Ray
Triarch
Stalker: Heat Ray
HEAVY
SUPPORT
Doomsday
Ark
Heavy
Destroyers: two additional Heavy Destroyers
Annihilation
Barge
Deathbringer
Flight
Doom
Scythe
Doom
Scythe
After Action
Review
After
we deployed, I was afraid that the Blood Angels were in for a rough run of
things. He focused heavily on getting off the table, which was commendable for
this mission. Nothing would be moving slow, and as a result his army would be
right on top of me in the early turns.
The
problem came in with his limited support. The Dreadnoughts did a fantastic job
of smashing the lead Warrior elements, but there was nothing in the force to
contend with the siege-oriented guns of the Necron half. The Rhinos made easy
prey as they tried to bring out of the encirclement, leaving the once-mobile
Marines with no support to speak of.
At
the end of the day, I think Razorbacks and Vindicators were in order. These
would have allowed him to punch while moving at the famous Blood Angels speed.
Without them, the Necrons had a very relaxed time of eliminating his lead
elements. I was also happy with the Doomsday Ark. While I don’t know how useful
it will be in standard scenarios, it really shined in this mission where the
enemy had no choice but to come into its killing field.
Let’s hear it, players! How would you approach this mission? Let us
know in the comments below!
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