Nurgle vs Thousand Sons – Warhammer 40,000 8th Edition Battle Report


Battle is joined again in the Great Game, with Nurgle and Tzeentch sending their servants to battle. Ahriman leads the Thousand Sons against a combined force of Death Guard and Nurgle Demons, commanded by the nefarious Prince Vanum. The struggle between decay and change begins anew!

The Armies

Nuntius Cacotheus
Nurgle – 2,000

Battalion Detachment
Death Guard

HQ
Winged Demon Prince of Nurgle: WARLORD (Arch-Contaminator); The Suppurating Plate,       Demonic Axe, Malefic Talons; Smite, Miasma of Pestilence

Malignant Plaguecaster: Smite, Curse of the Leper, Blades of Putrefaction

TROOPS
7 Plague Marines: 2 Plasma Guns, Plague Champion has Plasma Gun

7 Plague Marines: 2 Blight Launchers

7 Plague Marines: 2 Blight Launchers

ELITES
5 Blightlord Terminators: Blight Launcher/Balesword, 2 Combi-Plasmas/Baleswords, 2 Combi-            Plasmas/Bubotic Axes

FAST ATTACK
Fetid Bloat-Drone: 2 Plaguespitters, Plague Probe

Fetid Bloat-Drone: 2 Plaguespitters, Plague Probe

TRANSPORTS
Chaos Rhino: Combi-Bolter

Chaos Rhino: Combi-Bolter

Battalion Detachment
Nurgle Demons

HQ
Great Unclean One: Bilesword, Plague Flail; Smite, Fleshy Abundance, Miasma of Pestilence

Poxbringer: Smite, Shriveling Pox

TROOPS
10 Plaguebearers

3 Nurglings

3 Nurglings

Ahriman’s Own
Thousand Sons – 2,000

Battalion Detachment

HQ
Exalted Sorcerer: WARLORD (High Magister); Helm of the Third Eye, Smite, Infernal Gaze,      Prescience

Ahriman: Disc of Tzeentch, Smite, Doombolt, Infernal Gaze, Warptime

TROOPS
10 Rubrics: Smite, Glamor of Tzeentch

10 Rubrics: Smite, Weaver of Fates

10 Tzaangors

10 Tzaangors

10 Tzaangors

ELITES
5 Scarab Occult Terminators: Helfyre Missile Rack, Smite, Temporal Manipulation

FAST ATTACK
3 Spawn

HEAVY SUPPORT
Forgefiend: 2 Hades Autocannons, Demon Jaws

Forgefiend: 2 Hades Autocannons, Demon Jaws

Chaos Predator: Twin Lascannons, 2 Lascannons

After Action Review

Nurgle’s psychic power has yet to let me down, and this game was no exception. Even in their last gasp, it seemed the Thousand Sons might have something going, but then everything collapsed with the onset of the plague powers. I love what they are capable of, and they frequently feel like my only good answer to the power behind All is Dust. I’m enjoying the Demons, and cannot wait to get more painted to have them as a standalone force. I currently have ninety more Plaguebearers on the shelf; just waiting for the last support to arrive!

All told it was a good game, and Josh kept his chin down and his head in the fight until his last attempts unraveled. I had a fantastic time, and look forward to more match-ups as the Great Game goes on!

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