Warhammer 40,000 Battle Report #31 – Blood Angels vs Necrons


Here is the second of our ATC practice runs. Keep in mind that some of the rules to the missions were slightly tweaked after we did these play-through videos, so keep that in mind if you attended the event and the missions look somewhat different to what you remembered.


The Armies

Knights of Baal
Blood Angels – 1,850

Combined Arms Detachment

HQ

Librarian: WARLORD (Adamantium Will) Galean’s Staff, Melta Bombs, Veritus Vitae (Night Attacker)

TROOPS

Tactical Squad: Plasma Gun, Razorback transport with Lascannon and Twin Plasma Guns

Tactical Squad: Plasma Gun, Razorback transport with Lascannon and Twin Plasma Guns

HEAVY SUPPORT

Baal Predator: Twin Assault Cannons, Heavy Bolter Sponsons

Baal Predator: Twin Assault Cannons, Heavy Bolter Sponsons

Combined Arms Detachment

HQ

Chaplain: Jump Pack

TROOPS

Tactical Squad: five additional Space Marines; Heavy Flamer, Flamer, Veteran Sergeant with       Combi-Flamer and Power Fist, Rhino transport

Scouts: Camo Cloaks, 5x Sniper Rifles

ELITES

Death Company Squad: five additional Death Company Marines; Jump Packs, one has Thunder   Hammer and Bolter

HEAVY SUPPORT

Devastator Squad: five additional Space Marines, 4x Lascannons

Devastator Squad: five additional Space Marines, 4x Lascannons

Dagon Dynasty
Necrons – 1,850

Combined Arms Detachment

HQ

Nemesor Zahndrekh: WARLORD (Eternal Madness)

TROOPS

Immortals: five additional Immortals; Gauss Blasters

Immortals: five additional Immortals; Gauss Blasters

Necron Warriors: four additional Warriors

Necron Warriors: four additional Warriors

ELITES

Lychguard: Hyperphase Swords and Dispersion Shields

Triarch Stalker: Heat Ray

Triarch Stalker: Heat Ray

HEAVY SUPPORT

Heavy Destroyers: two additional Heavy Destroyers

Doombringer Flight

Doom Scythe

Doom Scythe

After Action Review

The horde Necron list with the dual Monoliths was interesting, but I definitely think this list is more functional. The Wraiths add a nice close combat threat to prevent an all-out attack against my lines, and the Flyers bring some excellent anti-tank that the Necrons are sorely lacking at range. With all that said, I do think I need to put more Wraiths in as soon as I can get the models. The three were awesome, but six could have completely broken the line. Three just go down a touch too quickly.

The Blood Angels really benefited from the Devastator additions. My entire battle plan was formulated around avoiding as much of their firepower as possible. If the mission had involved Objectives scattered across the entire table, I would have had no choice but to endure the full brunt of their firepower. Luckily, I was able to skirt the mountain and draw the second squad into a killing field. My opponent unfortunately forgot about the Death Rays, and the clumped Devastators were easy prey for their attacks.

I allowed the Scouts to dictate more of my battle plan than they should have. I don’t know that the Immortals were needed on the opposite flank, but if a few more dice had fallen against me and taken the steam out of my Warrior blocks, I don’t know if I would have been able to push through his strength there. In that regard the Scouts functioned perfectly, drawing me out of position and keeping those Immortals from adding their bulk of fire to the main advance.


As always, tell us what we did wrong here! What changes would you make to the lists?

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