Warhammer 40,000 – Stulte Mors #3 – Mission 2


We’re continuing the story of Stulte Mors today, with mission two coming down the pipeline. The Imperials have started a stalwart defense of their food stores, but the Necrons are more than happy to see them burned to the ground. Prince Albert in a can? The Necron Nemesor will see to that!


The Armies

The Knights of Baal
Blood Angels – 2,000

HQ

Librarian: WARLORD; Psyker (Mastery Level 2) The Quickening, Shield of Sanguinius, Blood     Boil; Terminator Armor, Gallean’s Staff, Storm Bolter

TROOPS

Tactical Squad: Plasma Gun, Razorback transport with Lascannon and Twin Plasma Guns

Tactical Squad: Plasma Gun, Razorback transport with Lascannon and Twin Plasma Guns

Tactical Squad: Heavy Flamer, Combi-Flamer, Razorback transport with Twin Heavy Bolters

Tactical Squad: Meltagun, Razorback transport with Twin Heavy Bolters

Scout Squad: Camo Cloaks; 5x Sniper Rifles

ELITES

Command Squad: Apothecary, Company Champion, 2x Meltaguns, Razorback transport with      Twin Heavy Bolters

Terminator Squad: Assault Cannon

FAST ATTACK

Space Marine Bike Squad: two additional Space Marine Bikes; 2x Grav-Gun

Land Speeder: 2x Heavy Bolter

Land Speeder: 2x Heavy Bolter

HEAVY SUPPORT

Devastator Squad: five additional Space Marines; 4x Lascannon, Veteran Sergeant

Baal Predator: Twin Assault Cannons, Heavy Bolter Sponsons

Baal Predator: Twin Assault Cannons, Heavy Bolter Sponsons

Dagon Dynasty Pillagers
Necrons – 2,000

HQ

Nemesor Zahndrekh: WARLORD

TROOPS

Immortals: five additional Immortals; Gauss Blasters

Immortals: five additional Immortals; Gauss Blasters

Necron Warriors: six additional Warriors

Necron Warriors: six additional Warriors

ELITES

Lychguard: Hyperphase Swords and Dispersion Shields

Triarch Stalker: Heat Ray

Triarch Stalker: Heat Ray

FAST ATTACK

Canoptek Wraiths: 3x Whip Coils

HEAVY SUPPORT

Heavy Destroyers: two additional Heavy Destroyers

Monolith

Monolith

After Action Review

The food stores burned, and the Blood Angels were forced to retreat with their force in tatters. Man, nothing could go right for him! His Armor Saves were abysmal, and though his shooting attacks were spot on nothing could get through my Reanimation Protocols. He killed several of my models three times over, but nothing landed once the repairs went into effect.

My plan for this one was a steady advance, seeking to grind his forces down through continual firefights as we pushed the center of the table. I was nervous about putting the Monoliths into Reserve, simply because I knew the table would fill up quickly. Luckily they showed up early, giving me the space I needed to push the line of engagement into his half of the table. The Warriors paid the price with atrocious casualties, but the Reanimation Protocols were hot enough to keep him busy whittling them down for the entire length of the game. They went down nearly to a man, but they are Warriors, and that’s exactly what we keep them around for!

Check the links on our YouTube page; you can be a part of the campaign for Stulte Mors! Send your results to the email address on our home page, and we will tabulate them to account in the end results.


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